Dotafight
A downloadable game for Windows
This is a dota 2 fan-made fighting game. Play as Juggernaut against another Juggernaut. You can play either against a human opponent or against AI.
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Controls:
Player 1
W - Up
A - Left
S - Down
D - Right
J - Punch
U - Kick
I - Weapon Light
O - Weapon Heavy
Player 2
Up Arrow - Up
Left Arrow - Left
Down Arrow - Down
Right Arrow - Right
Numpad 1 - Punch
Numpad 4 - Kick
Numpad 5 - Weapon Light
Numpad 6 - Weapon Heavy
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Special Moves:
Assuming your opponent is to your right
Down > Right > Weapon = Bladefury
Down > Left > Weapon = Blade Dance
You can slowly move left and right during Bladefury.
Heavy Bladefury's last attack will knockdown the opponent on hit, but it has a long recovery time, and will leave you open for punishment if its blocked.
Light Bladefury can be made safe if you position yourself correctly, but deals less damage overall.
Light Blade Dance is an overhead attack.
Heavy Blade Dance provides invulnerability on startup.
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Cancels:
Most normal attacks can be cancelled into special attacks when they hit the opponent. Crouching weapon heavy and jumping attacks are exceptions to this.
Most normal attacks can be cancelled into higher level normal attacks (punches into kicks, kicks into weapon light, weapon light into weapon heavy). Standing punch and jumping punch can be cancelled into itself.
Crouching punch and crouching weapon light can be cancelled into a jump.
Status | Released |
Platforms | Windows |
Author | GiantExplosion |
Genre | Fighting |
Tags | combos, Fangame, Local multiplayer, Short, Singleplayer, Swords, Unreal Engine, Violent |
Average session | A few minutes |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
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